Given a window W of any geometric type (rectangular,
  polygonal or binary mask),  this function returns a polygonal window
  that represents the same spatial domain.  If W is already polygonal, it is returned without change.
  If W is a rectangle, it is converted to a polygon with
  4 vertices.
  If W is a binary mask, then each pixel in the
  mask is replaced by a small square or rectangle, and the union of these
  squares or rectangles is computed. The result is a polygonal window
  that has only horizontal and vertical edges. 
  (Use simplify.owin to remove the staircase
  appearance, if desired).