erosion(w, r, ...)
## S3 method for class 'owin':
erosion(w, r, shrink.frame=TRUE, \dots,
strict=FALSE, polygonal=NULL)
## S3 method for class 'ppp':
erosion(w, r,\dots)
## S3 method for class 'psp':
erosion(w, r,\dots)"owin"
or a line segment pattern (object of class "psp")
or a point pattern (object of class "ppp").TRUE, erode the bounding
rectangle as well.as.mask
controlling the pixel resolution, if pixel approximation is used.polygonal=TRUE) or
a pixel grid approximation (polygonal=FALSE).r > 0, an object of class "owin" representing the
eroded region (or NULL if this region is empty).
If r=0, the result is identical to w. If polygonal=TRUE then a polygonal approximation
to the erosion is computed.
If polygonal=FALSE then a pixel approximation
to the erosion is computed from the distance map of w.
The arguments "..." are passed to as.mask
to control the pixel resolution.
The erosion consists of all pixels whose distance
from the boundary of w is strictly greater than r (if
strict=TRUE) or is greater than or equal to r (if
strict=FALSE).
When w is a window, the default (when polygonal=NULL)
is to compute a polygonal approximation if
w is a rectangle or polygonal window, and to compute a
pixel approximation if w is a window of type "mask".
If shrink.frame is false, the resulting window is given the
same outer, bounding rectangle as the original window w.
If shrink.frame is true, the original bounding rectangle
is also eroded by the same distance r.
To simply compute the area of the eroded window,
use eroded.areas.
dilation for the opposite operation.
owin,
as.owin,
eroded.areasplot(letterR, main="erosion(letterR, 0.2)")
plot(erosion(letterR, 0.2), add=TRUE, col="red")Run the code above in your browser using DataLab