filterEffect(feList = NULL, filterUnits = c("coords", "bbox"), x = unit(0.5, "npc"), y = unit(0.5, "npc"), width = unit(1, "npc"), height = unit(1, "npc"), just = "centre", hjust = NULL, vjust = NULL, default.units = "npc", primitiveUnits = c("coords", "bbox"))
addFilterEffect(filter, filterEffect, after = NA)feGaussianBlur.
"bbox", the filter effect itself is positioned relative to
the bounding box of the referring grob. All units attempt to be
converted to equivalent "npc" coordinates as a reulst. If "coords", uses grid coordinates to determine positioning.
"left", "right",
"centre", "center", "bottom", and "top".
For numeric values, 0 means left alignment and 1 means right
alignment.
just setting.
just setting.
x, y,
width, or height are only given as numeric vectors.
"bbox", all filter effect primitives will be positioned
relative to the bounding box of the filter effect region (determined
by x, y, width, height and
filterUnits). All units attempt to be converted to equivalent
"npc" coordinates. If "coords", uses grid coordinates to determine positioning.
filterEffect.
filter that
filterEffect should be added. NA indicates that
filterEffect should be appended to the end of the list of
children.
filter object.
fe*),
e.g. feGaussianBlur.