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These functions create and draw a path. The final point will automatically be connected to the initial point.
pathGrob(x, y,
id=NULL, id.lengths=NULL,
rule="winding",
default.units="npc",
name=NULL, gp=gpar(), vp=NULL)
grid.path(…)
A numeric vector or unit object specifying x-locations.
A numeric vector or unit object specifying y-locations.
A numeric vector used to separate locations in x
and
y
into sub-paths. All locations with the same
id
belong to the same sub-path.
A numeric vector used to separate locations in x
and
y
into sub-paths. Specifies consecutive blocks of
locations which make up separate sub-paths.
A character value specifying the fill rule: either
"winding"
or "evenodd"
.
A string indicating the default units to use
if x
or y
are only given as numeric vectors.
A character identifier.
An object of class gpar
, typically the output
from a call to the function gpar
. This is basically
a list of graphical parameter settings.
A Grid viewport object (or NULL).
Arguments passed to pathGrob()
.
A grob object.
Both functions create a path grob (a graphical object describing a
path), but only grid.path
draws the path (and then only if
draw
is TRUE
).
A path is like a polygon except that the former can contain holes, as interpreted by the fill rule; these fill a region if the path border encircles it an odd or non-zero number of times, respectively.
Not all graphics devices support this function: for example
xfig
and pictex
do not.
# NOT RUN {
pathSample <- function(x, y, rule, gp = gpar()) {
if (is.na(rule))
grid.path(x, y, id = rep(1:2, each = 4), gp = gp)
else
grid.path(x, y, id = rep(1:2, each = 4), rule = rule, gp = gp)
if (!is.na(rule))
grid.text(paste("Rule:", rule), y = 0, just = "bottom")
}
pathTriplet <- function(x, y, title) {
pushViewport(viewport(height = 0.9, layout = grid.layout(1, 3),
gp = gpar(cex = .7)))
grid.rect(y = 1, height = unit(1, "char"), just = "top",
gp = gpar(col = NA, fill = "grey"))
grid.text(title, y = 1, just = "top")
pushViewport(viewport(layout.pos.col = 1))
pathSample(x, y, rule = "winding",
gp = gpar(fill = "grey"))
popViewport()
pushViewport(viewport(layout.pos.col = 2))
pathSample(x, y, rule = "evenodd",
gp = gpar(fill = "grey"))
popViewport()
pushViewport(viewport(layout.pos.col = 3))
pathSample(x, y, rule = NA)
popViewport()
popViewport()
}
pathTest <- function() {
grid.newpage()
pushViewport(viewport(layout = grid.layout(5, 1)))
pushViewport(viewport(layout.pos.row = 1))
pathTriplet(c(.1, .1, .9, .9, .2, .2, .8, .8),
c(.1, .9, .9, .1, .2, .8, .8, .2),
"Nested rectangles, both clockwise")
popViewport()
pushViewport(viewport(layout.pos.row = 2))
pathTriplet(c(.1, .1, .9, .9, .2, .8, .8, .2),
c(.1, .9, .9, .1, .2, .2, .8, .8),
"Nested rectangles, outer clockwise, inner anti-clockwise")
popViewport()
pushViewport(viewport(layout.pos.row = 3))
pathTriplet(c(.1, .1, .4, .4, .6, .9, .9, .6),
c(.1, .4, .4, .1, .6, .6, .9, .9),
"Disjoint rectangles")
popViewport()
pushViewport(viewport(layout.pos.row = 4))
pathTriplet(c(.1, .1, .6, .6, .4, .4, .9, .9),
c(.1, .6, .6, .1, .4, .9, .9, .4),
"Overlapping rectangles, both clockwise")
popViewport()
pushViewport(viewport(layout.pos.row = 5))
pathTriplet(c(.1, .1, .6, .6, .4, .9, .9, .4),
c(.1, .6, .6, .1, .4, .4, .9, .9),
"Overlapping rectangles, one clockwise, other anti-clockwise")
popViewport()
popViewport()
}
pathTest()
# }
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