layout.drl (graph, use.seed = FALSE, seed = matrix(runif(vcount(graph) *
2), ncol = 2), options = igraph.drl.default, weights = E(graph)$weight,
fixed = NULL, dim = 2)
seed
argument as a starting point.use.seed
is TRUE
. It is ignored
otherwise.NULL
here if you
want to weight edges equally. By default the weight
edge
attribute is used if the graph has one.TRUE
are kept at the coordinates
supplied in the seed
matrix. It is ignored it NULL
or
if use.seed
is F
The generator has the following parameters:
[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],There are five pre-defined parameter settings as well, these are
called igraph.drl.default
, igraph.drl.coarsen
,
igraph.drl.coarsest
, igraph.drl.refine
and
igraph.drl.final
.
layout
for other layout generators.g <- as.undirected(ba.game(100, m=1))
l <- layout.drl(g, options=list(simmer.attraction=0))
plot(g, layout=l, vertex.size=3, vertex.label=NA)
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