The family "pixmap" (``pixel maps'') of classes provides
  methods for creating,
  plotting and converting bitmapped images in currently three different
  formats: RGB ("pixmapRGB"), grey
  ("pixmapGrey")and indexed pixmaps ("pixmapIndexed").
Objects can be created by calls of the form new("pixmap", ...) or
  using the creator functions pixmap (similar for all child
  classes of name ("pixmapXXX").
size:Object of class "integer" and length 2
      (number of rows and columns).
cellres:Object of class "numeric" and length
      2 specifying the cell resolution of each pixel in user coordinates.
bbox:Object of class "numeric" and length 4,
      the coordinates of the bounding box (x bottom, y bottom, x top, y
      top).
channels:A character vector naming the channel slots
      of the object (NULL for indexed pixmaps).
red, green, blue:Only for class
      "pixmapRGB" with matrices specifying the red, green
      and blue
      channel of the picture.
grey:Only for class
      "pixmapGrey", a matrix specifying the grey intensity
      (0=black, 1=white) of the picture.
col:Only for class
      "pixmapGrey", a character vector with a map of color
      names.
index:Only for class
      "pixmapIndexed", an integer matrix with codes from the
      color map.
Friedrich Leisch
Class "pixmap" specifies the basic geometry of a picture: the
  size in pixels together with information for an optional coordinate
  system, see pixmap for details.
Grey and indexed pixmaps are besically matrices (contained in the
  grey or index slot, respectively). The element [1,1]
  corresponds to the upper left corner as usual. For grey pixmaps the
  elements must be between 0 (black) and 1 (white). Indexed pixmaps have
  integer elements, each giving the index number corresponding to the
  palette specified in slot "col".
  Colors are given using the usual R
  color strings (either names like "red" or hex values like
  "#FF0000"). Alternatively, a function to create a color palette
  can be specified, see rainbow or
  heat.colors for examples.
RGB pixmaps have three matrices for each of the three color channels. Elements of the matrices must be between 0 (=color off) and 1 (=color at maximum intensity).
Methods for coercion between all formats are available.
Class "pixmapChannels" is a
  helper parent class currently containing classes "pixmapRGB"
  and "pixmapGrey".
pixmap