logical, specifying if interactive navigation is allowed
userMatrix
4x4 matrix specifying user point of view
Details
The viewpoint can be set in an orbit around the data model, using the polar coordinates
and phi. Alternatively, it can be set in a completely general way using the 4x4 matrix
userMatrix. If userMatrix is specified, theta and phi are ignored.
The pointing device of your graphics user-interface can also be used to
set the viewpoint interactively. With the pointing device the buttons are by default set as follows:
left
{adjust viewpoint position}
middle{adjust field of view angle}
right or wheel{adjust zoom factor}