Convert grDevices raster images (as.raster
)
into a formal IFFChunk
object, as an interleaved bitmap (ILBM)
image.
rasterToIFF(
x,
display.mode = as.character(AmigaFFH::amiga_display_modes$DISPLAY_MODE),
monitor = as.character(AmigaFFH::amiga_monitors$MONITOR_ID),
anim.options,
...
)
Returns an IFFChunk
object holding an Interleaved
Bitmap (ILBM) image based on x
.
A raster object created with as.raster
which
needs to be converted into an IFF formated bitmap image. It is also possible to let x
be
a matrix of character
s, representing colours.
Specify the Amiga display mode that should be used.
See amiga_display_modes
for all possible options.
"LORES_KEY
" is used by default, this is the lowest resolution
possible on the Amiga.
The Amiga monitor on which the needs to be displayed.
See amiga_monitors
for more details and posible options.
By default "DEFAULT_MONITOR_ID
" is used.
Currently ignored. This argument will potentitally be implemented
in future versions of this package. Currently, animations are always encoded
with the "ByteVerticalCompression" in this package (when x
is a list of
raster
objects).
Arguments passed on to rasterToBitmap
.
Pepijn de Vries
Convert any modern image into a interleaved bitmap (image) conform Interchange File Format (IFF) specifications. If your original image is in true colour (i.e., a 24 bit colour depth) it will be converted into a bitmap image with an indexed palette.
Other iff.operations:
IFFChunk-class
,
WaveToIFF()
,
as.raster.AmigaBasicShape()
,
getIFFChunk()
,
interpretIFFChunk()
,
rawToIFFChunk()
,
read.iff()
,
write.iff()
Other raster.operations:
AmigaBitmapFont
,
as.raster.AmigaBasicShape()
,
bitmapToRaster()
,
dither()
,
index.colours()
,
rasterToAmigaBasicShape()
,
rasterToAmigaBitmapFont()
,
rasterToBitmap()
,
rasterToHWSprite()
if (FALSE) {
## first: Let's make a raster out of the 'volcano' data, which we can use in the example:
volcano.raster <- as.raster(t(matrix(terrain.colors(1 + diff(range(volcano)))[volcano -
min(volcano) + 1], nrow(volcano))))
## Turning the raster into an IFFChunk object is easy:
volcano.iff <- rasterToIFF(volcano.raster)
## This object can be saved as an IFF file using write.iff
## in special modes HAM6 and HAM 8 higher quality images
## can be obtained. See 'rasterToBitmap' for more info on the
## special HAM modes.
volcano.ham <- rasterToIFF(volcano.raster, "HAM_KEY", depth = "HAM8")
## The result can be further improved by applying dithering
volcano.ham.dither <- rasterToIFF(volcano.raster, "HAM_KEY", depth = "HAM8",
indexing = function(x, length.out) {
index.colours(x, length.out, dither = "JJN", iter.max = 20)
})
}
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