Methods for manipulating, plotting and analyzing ship routes
and ship agents used in DEPONS simulations.
Arguments
Slots
title
Name of the object (character)
landscape
Name of the landscape that the ships occur in (character)
crs
CRS object providing the coordinate reference system used; see
CRS for details
routes
data.frame geographic positions of the 'virtual buoys'
that define one or more ship routes that ship agents follow, and the speed
that the ships should use when following this route. They also provide
information about how long ships should use speed zero when reaching a
specific buoy ('i.e. 'pause', measured in minutes). Can be extracted
using the routes function.
ships
data.frame defining each of the ships occurring in DEPONS
simulations, and the routes they occur on. The data frame includes the variables
'name', 'type', 'length', and 'route'. Info can be extracted using the
ships function.