A function to show buttons, letting the player(s) decide what to do: show the winning field, play again or exit.
fbuttons(field, justsub, message, MACuser, rows, columns, AI, AIstrength,
AIplayernumber, PlayerNames, PlayerColors)
matrix: the field.
boolean: should only be a subtitle plotted (below the winning field)?
character: a message to be plotted.
boolean: on some non-mac computers this can be set to FALSE
to have mouse-functionality in the graphics device.
integer: how many rows shall the playing field have?
integer: how many columns shall the playing field have?
boolean: play against AI?
integer: strength of the AI - number of moves the AI will simulate?
integer: 0 or 1: should the AI be player 1 or player 2?
array of characters: the players' names.
vector of characters: the players' colors.