powered by
"GLmultiList"
Objects created to carry information mostly between invisible functions.
Objects can be created by calls of the form new("GLmultiList", 'Array').
new("GLmultiList", 'Array')
.Data
Object of class "list" ~~
"list"
liste
Class "'>list", from data part. Class "'>vector", by class "list", distance 2.
"'>list"
"'>vector"
No methods defined with class "GLmultiList" in the signature.
# NOT RUN { showClass("GLmultiList") # }
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