raster2world: Convert a Raster* object into a worldMatrix or worldArray object
Description
Convert a RasterLayer object into a worldMatrix object or a RasterStack object
into a worldArray object.
Usage
raster2world(raster)
# S4 method for RasterLayer
raster2world(raster)
# S4 method for RasterStack
raster2world(raster)
Arguments
raster
RasterLayer or RasterStack object.
Value
WorldMatrix or worldArray object depending on the input raster.
Patches value are retained from the raster.
Details
See help("worldMatrix-class") or help("worldArray-class")
for more details on the classes.
The number of rows and columns, as well as the cell values of the raster
are kept the same. However, to match the coordinates system and resolution of a
worldMatrix or worldArray, the grid is shifted by a 1/2 cell to have
round coordinate values at the center of the patches and patch size is equal to (1,1).
The bottom left corner cell coordinates of the worldMatrix or worldArray
will be (pxcor = 0, pycor = 0).