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world2raster: Convert a worldMatrix or worldArray object into a Raster* object

Description

Convert a worldMatrix object into a RasterLayer object or a worldArray object into a RasterStack object

Usage

world2raster(world)

# S4 method for worldMatrix world2raster(world)

# S4 method for worldArray world2raster(world)

Arguments

world

WorldMatrix or worldArray object.

Value

RasterLayer or RasterStack object depending on the input world. Patches value are retained from the world.

Details

The Raster* returned has the same extent and resolution as the world with round coordinates at the center of the cells and coordinates x.5 at the edges of the cells.

Examples

Run this code
# NOT RUN {
w1 <- createWorld(minPxcor = 0, maxPxcor = 9, minPycor = 0, maxPycor = 9, data = runif(100))
r1 <- world2raster(w1)
plot(r1)


# }

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