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RDota2 (version 0.1.6)

get_tournament_prize_pool: Dota Tournament Prizes

Description

Dota Tournament Prizes.

Usage

get_tournament_prize_pool(leagueid = NULL, dota_id = 570, language = "en", key = NULL)

Arguments

leagueid
(optional) The league id to get prize information about.
dota_id
Can take one of three values.

  • 570 - Dota 2 (default)
  • 816 - Dota 2 Internal Test
  • 205790 - Dota 2 Beta Test

language
The ISO639-1 language code for returning all the information in the corresponding language. If the language is not supported, english will be returned. For a complete list of the ISO639-1 language codes please visit https://en.wikipedia.org/wiki/List_of_ISO_639-1_codes.
key
The api key obtained from Steam. If you don't have one please visit https://steamcommunity.com/dev in order to do so. For instructions on the correct way to use this key please visit https://github.com/LyzandeR/RDota2 and check the readme file. You can also see the examples. A key can be made available to all the functions by using key_actions. The key argument in individual functions should only be used in case the user needs to work with multiple keys.

Value

A dota_api object containing the elements described in the details.

Details

A list will be returned that contains three elements. The content, the url and the response received from the api.

The content element of the list contains a data.frame tournament prizes. Each row of the data.frame is a tournament and the following columns are included:

  • prize_pool: The prize pool.
  • league_id: The league's id.

Examples

Run this code
## Not run: 
# get_tournament_prize_pool(leagueid = 40)
# get_tournament_prize_pool(leagueid = 65006)
# get_tournament_prize_pool(language = 'en', key = NULL)
# get_tournament_prize_pool(language = 'en', key = 'xxxxxxxxxxx')
# ## End(Not run)

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