gInetAddressNewFromString(string)
gInetAddressNewFromBytes(bytes, family)
gInetAddressNewAny(family)
gInetAddressNewLoopback(family)
gInetAddressToBytes(object)
gInetAddressGetNativeSize(object)
gInetAddressToString(object)
gInetAddressGetFamily(object)
gInetAddressGetIsAny(object)
gInetAddressGetIsLoopback(object)
gInetAddressGetIsLinkLocal(object)
gInetAddressGetIsSiteLocal(object)
gInetAddressGetIsMulticast(object)
gInetAddressGetIsMcLinkLocal(object)
gInetAddressGetIsMcNodeLocal(object)
gInetAddressGetIsMcSiteLocal(object)
gInetAddressGetIsMcOrgLocal(object)
gInetAddressGetIsMcGlobal(object)GInetAddress represents an IPv4 or IPv6 internet address. Use
gResolverLookupByName or gResolverLookupByNameAsync to
look up the GInetAddress for a hostname. Use
gResolverLookupByAddress or
gResolverLookupByAddressAsync to look up the hostname for a
GInetAddress.
To actually connect to a remote host, you will need a
GInetSocketAddress (which includes a GInetAddress as well as a
port number).