voxelToWorld: Transform points between voxel and ``world'' coordinates
Description
These functions are used to transform points from dimensionless pixel or
voxel coordinates to ``real-world'' coordinates, typically in millimetres,
and back. Actual pixel units can be obtained using the
pixunits
function.Usage
voxelToWorld(points, image, simple = FALSE, ...)worldToVoxel(points, image, simple = FALSE, ...)
Arguments
points
A vector giving the coordinates of a point, or a matrix with
one point per row.
image
The image in whose space the points are given.
simple
A logical value: if TRUE
then the transformation is
performed simply by rescaling the points according to the voxel dimensions
recorded in the image
. Otherwise the full xform matrix is used.
...
Additional arguments to xform
. Value
- A vector or matrix of transformed points.