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RNiftyReg (version 2.0.0)

voxelToWorld: Transform points between voxel and ``world'' coordinates

Description

These functions are used to transform points from dimensionless pixel or voxel coordinates to ``real-world'' coordinates, typically in millimetres, and back. Actual pixel units can be obtained using the pixunits function.

Usage

voxelToWorld(points, image, simple = FALSE, ...)

worldToVoxel(points, image, simple = FALSE, ...)

Arguments

points
A vector giving the coordinates of a point, or a matrix with one point per row.
image
The image in whose space the points are given.
simple
A logical value: if TRUE then the transformation is performed simply by rescaling the points according to the voxel dimensions recorded in the image. Otherwise the full xform matrix is used.
...
Additional arguments to xform.

Value

  • A vector or matrix of transformed points.

See Also

xform, pixdim, pixunits