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Rvcg (version 0.13.1.1)

Manipulations of Triangular Meshes Based on the 'VCGLIB' API

Description

Operations on triangular meshes based on 'VCGLIB'. This package integrates nicely with the R-package 'rgl' to render the meshes processed by 'Rvcg'. The Visualization and Computer Graphics Library (VCG for short) is an open source portable C++ templated library for manipulation, processing and displaying with OpenGL of triangle and tetrahedral meshes. The library, composed by more than 100k lines of code, is released under the GPL license, and it is the base of most of the software tools of the Visual Computing Lab of the Italian National Research Council Institute ISTI (http://vcg.isti.cnr.it), like 'metro' and 'MeshLab'. The 'VCGLIB' source is pulled from trunk (svn:// svn.code.sf.net/p/vcg/code/trunk/vcglib) and patched to work with options determined by the configure script as well as to work with the header files included by 'RcppEigen'.

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Install

install.packages('Rvcg')

Monthly Downloads

3,386

Version

0.13.1.1

License

GPL (>= 2) | file LICENSE

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Maintainer

Stefan Schlager

Last Published

December 31st, 2015

Functions in Rvcg (0.13.1.1)

dummyhead

dummyhead - dummy head and landmarks
Rvcg-package

Interface between R and vcglib libraries for mesh operations
vcgKDtree

perform kdtree search for 3D-coordinates.
vcgBorder

find all border vertices and faces of a triangular mesh
meshintegrity

check if an object of class mesh3d contains valid data
humface

Example mesh and landmarks
vcgStlWrite

Export meshes to STL-files
vcgCurve

calculate curvature of a triangular mesh
vcgGetEdge

Get all edges of a triangular mesh
vcgClean

Clean triangular surface meshes
vcgRaySearch

check if a mesh is intersected by a set of rays
vcgPlyRead

Import ascii or binary PLY files.
vcgQEdecim

Performs Quadric Edge Decimation on triangular meshes.
vcgPlyWrite

Export meshes to PLY-files
vcgBary

get barycenters of all faces of a triangular mesh
vcgIsosurface

Create Isosurface from 3D-array
vcgNonBorderEdge

Get all non-border edges
setRays

helper function to create an object to be processed by vcgRaySearch
vcgClost

Project coordinates onto a target triangular surface mesh.
vcgSphere

create platonic objects as triangular meshes
vcgImport

Import common mesh file formats.
vcgClostKD

Project coordinates onto a target triangular surface mesh using KD-tree search
vcgVFadj

find all faces belonging to each vertex in a mesh
vcgIsolated

Remove isolated pieces from a surface mesh or split into connected components
vcgUniformRemesh

Resample a mesh uniformly
vcgMeshres

calculates the average edge length of a triangular mesh
vcgSample

Subsamples points on a mesh surface
vcgUpdateNormals

updates vertex normals of a triangular meshes or point clouds
vcgSmooth

Smoothes a triangular mesh