A characteristic function, as a vector. The game represented by v is assumed to be a profit game (i.e., a game in which a greater allocation is a more desirable allocation), not a cost game (i.e., a game in which a smaller allocation is a more desirable allocation).
binary
A logical value. By default, binary=FALSE. Should be set to TRUE if v is introduced in binary order instead of lexicographic order.
imputations
A logical value. By default, imputations=TRUE. When set to imputations=FALSE, the set of imputations is not drawn.
projected
A logical value. By default, projected=FALSE. When set to projected=TRUE, for games with three or four players the function draws a projection of the core set (and a projection of the set of imputations, as long as imputations=TRUE) instead of a full-dimensional representation.
solutions
Optional. A character vector containing a solution or a series of solutions to be added to the plot. Valid solutions:
"corecenter", "nucleolus", "nucleoluspc", "shapleyvalue", "tauvalue".
allocations
Optional. A matrix containing an allocation or a series of allocations to be added to the plot. The matrix should have as many columns as players in v and as many rows as allocations are introduced, so that each row contains an allocation.
color
The color in which the core set is to be drawn. By default, color="blue".
Details
The core of a game \(v\in G^N\) is the set of all its stable imputations:
$$C(v)=\{x\in\mathbb{R}^n : x(N)=v(N), x(S)\ge v(S)\ \forall S \in 2^N\},$$
where \(x(S)=\sum_{i\in S} x_i\).