- treemap
(treemapResult) Either a voronoiResult
or sunburstResult
object that contains polygons and metadata as output from running
voronoiTreemap
or sunburstTreemap
.
- levels
(numeric) A numeric vector representing the hierarchical levels
that are drawn. The default is to draw all levels.
- color_type
(character) One of "categorical", "cell_size", "both", or "custom_color".
For "categorical", each cell is colored based on the (parent) category it belongs.
Colors may repeat if there are many cells. For "cell_size", cells are colored
according to their relative area. For "both", cells are be colored the same
way as for "categorical", but lightness is adjusted according to cell area.
For "custom_color", a color index is used that was specified by
custom_color
during treemap generation. Use NULL
to omit drawing colors.
- color_level
(numeric) A numeric vector representing the hierarchical level
that should be used for cell coloring. Must be one of levels
.
Default is to use the lowest level cells for Voronoi treemaps and all levels
for sunburst treemaps.
- color_palette
(character) A character vector of colors used to fill cells.
The default is to use rainbow_hcl
- color_steps
(numeric) Approximate number of steps for the color gradient
to be used when drawing cells with color_type = "cell_size"
.
Default step number is 10, and final step number can a vary a bit because
pretty()
is used to calculate a decent color range.
- border_level
(numeric) A numeric vector representing the hierarchical level that should be
used for drawing cell borders, or NULL to omit drawing borders, The default is
that all borders are drawn.
- border_size
(numeric) A single number indicating initial line width of the highest level
cells. Is reduced each level, default is 6 pts. Alternatively a vector of
length(border_level)
, then each border is drawn with the specified width.
- border_color
(character) A single character indicating color for cell borders,
default is a light grey. Alternatively a vector of length(border_level)
,
then each border is drawn with the specified color.
- label_level
(numeric) A numeric vector representing the hierarchical level that should be
used for drawing cell labels, or NULL to omit drawing labels. The default is the
deepest level (every cell has a label).
- label_size
(numeric) A single number indicating relative size of each label
in relation to its parent cell. Alternatively a numeric vector of
length(label_level)
that specifies relative size of labels for each level
individually.
- label_color
(character) A single character indicating color for cell labels.
Alternatively a vector of length(label_level)
, then each label
is drawn with the specified color.
- label_autoscale
(logical) Whether to automatically scale labels based on
their estimated width. Default is TRUE.
- title
(character) An optional title, default to NULL
.
- title_size
(numeric) The size (or 'character expansion') of the title.
- title_color
(character) Color for title.
- legend
(logical) Set to TRUE if a color key should be drawn. Default is FALSE.
- legend_position
(character) The position of the legend, one of "left" (default),
"right", "top", or "bottom".
- legend_size
(numeric) The relative size of the legend (0 to 1), default is 0.1.
- custom_range
(numeric) A numeric vector of length 2 that can be used
to rescale the values in custom_color
to the range of choice.
The default is NULL
and it only has an effect if custom_color
was specified when generating the treemap.
- width
(numeric) The width (0 to 0.9) of the viewport that the treemap will occupy.
- height
(numeric) The height (0 to 0.9) of the viewport that the treemap will occupy.
- layout
(numeric) Vector of length 2 indicating the number of rows and columns
that the plotting area is supposed to be subdivided in. Useful only together with
position
, which indicates the position of the specific treemap. Use add = TRUE
to omit starting a new page every time you call drawTreemap()
.
- position
(numeric) Vector of length 2 indicating the position where the current
treemap should be drawn. Useful only together with layout
, which indicates
the number of rows and columns the plotting area is subdivided into. Use add = TRUE
to omit starting a new page every time you call drawTreemap()
.
- add
(logical) Defaults to FALSE
, creating a new page when drawing
a treemap. When multiple treemaps should be plotted on the same page, this should be
set to TRUE, and position of treemaps specified by layout
and position
arguments.