- colors
a string or character vector specifying the color(s) used
for the artwork.
- waves
a character specifying the number of randomly sampled
waves, or an integer vector of waves to be summed.
- warp
a numeric value specifying the maximum warping distance
for each point. If warp = 0
(the default), no warping is performed.
- resolution
resolution of the artwork in pixels per row/column.
Increasing the resolution increases the quality of the artwork but also
increases the computation time exponentially.
- angles
optional, a resolution x resolution matrix containing the
angles for the warp, or a character indicating the type of noise to use
(svm
, knn
, rf
, perlin
, cubic
,
simplex
, or worley
). If NULL
(the default), the noise
type is chosen randomly.
- distances
optional, a resolution x resolution matrix containing the
distances for the warp, or a character indicating the type of noise to use
(svm
, knn
, rf
, perlin
, cubic
,
simplex
, or worley
). If NULL
(the default), the noise
type is chosen randomly.
- flatten
logical, should colors be flattened after being assigned
to a point.