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Plot a game
plot_moves(game, interactive = TRUE, sleep = 1)
`NULL`, (invisibly) - called for the side-effect of plotting
a [chess::game()] object, likely with moves identified
wait for 'Enter' after each move? Turn off to use in a gif
how long to wait between moves
if (FALSE) { hikaru <- get_each_player_chessdotcom("hikaru", "202112") m <- extract_moves_as_game(hikaru[11, ]) plot_moves(m) }
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