
Mask a surface mesh.
mask_surf(surf, mask)
The masked "surf"
object.
A "surf"
object
A length
Apply a binary mask to a "surf"
object (list of vertices and
corresponding faces). Vertices not in the mask are removed, and faces
(triangles) with any vertices not in the mask are removed. Finally,
vertex numbering for the new faces matrix is corrected.
Other surface-related:
add_surf()
,
boundary_mask_surf()
,
edit_mask_surf()
,
even_vert_samp()
,
is.surf()
,
load_surf()
,
read_surf()
,
resample_surf()
,
rotate_surf()
,
surf_area()
,
view_surf()
,
write_surf_gifti()