gl.load: Retrieves an object in compressed binary format earlier saved using gl.save.
Description
This is a wrapper for readRDS().
Usage
gl.load(file, verbose = NULL)
Arguments
file
-- name of the binary file from which to retrieve the object [required]
verbose
-- verbosity: 0, silent or fatal errors; 1, begin and end; 2, progress log ; 3, progress and results summary; 5, full report [default 2 or as specified using gl.set.verbosity]
Value
the retrieved object
Details
The script retrieves the object from the current workspace and returns it by assignment.