- mesh
object of class mesh3d
- y
a vector of values for each polygon of the mesh, usually a topographic variable
- alpha
an integer between 0 and 1 corresponding to alpha value for the selected polygons
(see alpha.above
, alpha.faces
and alpha.thresh
)
- alpha.above
logical, if TRUE polygons affected by alpha
should have a y value above alpha.thresh
,
if FALSE their y value should be below alpha.thresh
- alpha.faces
a numeric vector of indices indicating which faces affected by alpha
- alpha.thresh
a numeric value indicating a threshold for alpha
- bg
the color to be used for the background. Defaults to "white".
- col
a vector of colors for texturing the polygons according to y
- col.levels
the number of color levels
- col.main
the color to be used for legend main titles. Defaults to "black".
- col.lab
the color to be used for the legend labels. Defaults to "black".
- col.sub
the color to be used for plot sub-titles. Defaults to "black".
- col.axis
the color to be used for legend axis annotation. Defaults to "black".
- max.range
optional; the maximal range of the scale
- min.range
optional; the minimal range of the scale
- lit
logical, specifying if lighting calculation should take place on geometry
- cex
a numerical value giving the amount by which plotting text and symbols should be magnified
relative to the default. This starts as 1 when a device is opened, and is reset when the layout is
changed, e.g. by setting mfrow.
- cex.axis
the magnification to be used for legend axis annotation relative to the current setting of cex.
- cex.main
the magnification to be used for main titles relative to the current setting of cex.
- cex.sub
the magnification to be used for sub-titles relative to the current setting of cex.
- cex.lab
the magnification to be used for legend labels relative to the current setting of cex.
- family
the name of a font family for drawing text. The maximum allowed length is 200
bytes.
This name gets mapped by each graphics device to a device-specific font description.
The default value is "" which means that the default device fonts will be used (and what those
are should be listed on the help page for the device).
Standard values are "serif", "sans" and "mono", and the Hershey font families are also
available.
- font.axis
the font to be used for axis annotation.
- font.lab
the font to be used for the legend axis
- font.main
the font to be used for plot main titles.
- font.sub
the font to be used for plot sub-titles.
- main
the main title (on top) using font, size (character expansion) and color par(c("font.main", "cex.main", "col.main"))
- sub
sub-title (at bottom) using font, size and color par(c("font.sub", "cex.sub", "col.sub"))
- legend
a logical indicating whether a legend should be displayed.
- legend.lab
a label for the legend axis.
- legend.type
a character string specifying the type of legend to be used; default is
"stack", which corresponds to a stacked vertical legend; "pie" generates a pie-shaped legend and "log" generates
a stacked vertical legend, but does a log transformation of the data (base: e=exp(1)). The "log" is mostly useful
for DNE maps.
- windowRect
the dimensions of the rgl window (default is the current size or, if size is below 1000*800, c(20, 20, 1020, 820))
- orient
the orientation of the view. For more details, see dksetview
- bbox
a logical, if TRUE a bounding box will be displayed around the surface object
- origin
logical, whether to set the z of the mesh's lowermost point to zero
- scalebar
A logical indicating whether a scalebar should be displayed
- smooth
A logical indicating whether the color of polygons should blend with neighbor polygons for a smoother rendering