activate_provenance: Activate the provenance in the edibble design object
Description
This is a developer function to create a new Kitchen class with
the existing design.
Usage
activate_provenance(
.edibble,
overwrite = c("graph", "anatomy", "recipe", "validation", "simulate",
"simulate_result")
)
Value
A Provenance object.
Arguments
- .edibble
An edibble object.
- overwrite
What object to overwrite in the provenance object.
Examples
Run this codeactivate_provenance(takeout())
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