
This function partitions a region into Voronoi polygons that completely overlap it. Each polygon has a random center. The function is essentially a wrapper for spatSample()
and voronoi()
.
# S4 method for GRaster
rvoronoi(x, size = 100, seed = NULL)# S4 method for GVector
rvoronoi(x, size = 100, seed = NULL)
A GVector
.
A GRaster
or GVector
used to constrain the location of random points used to create the tesselation.
Numeric integer or integer: Number of polygons.
Numeric integer, integer, or NULL
(default): Value used as a random seed. If NULL
, a random seed will be generated by GRASS.
if (grassStarted()) {
# Setup
library(sf)
# Example vectors
madDypsis <- fastData("madDypsis") # points
madCoast4 <- fastData("madCoast4") # polygons
# Convert sf vectors to GVectors
dypsis <- fast(madDypsis)
coast4 <- fast(madCoast4)
ant <- coast4[coast4$NAME_4 == "Antanambe"]
# Delaunay triangulation
dypsisDel <- delaunay(dypsis)
plot(dypsisDel)
plot(dypsis, pch = 1, col = "red", add = TRUE)
# Voronoi tessellation
vor <- voronoi(dypsis)
plot(vor)
plot(dypsis, pch = 1, col = "red", add = TRUE)
# Random Voronoi tessellation
rand <- rvoronoi(coast4, size = 100)
plot(rand)
}
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