Sums any combination of float/numeric vector(s)/matri[x|ces].
Usage
# S4 method for float32
sum(x, ..., na.rm = FALSE)
Value
A single value.
Arguments
x
A float matrix.
...
Additional elements (numeric/float vectors/matrices) to sum.
na.rm
should NA's be removed?
Details
If there are any elements in ..., all elements in the list will first
be summed in their native precision, then converted to double precision so
they can be combined with base::sum(). The final result will be cast
to single precision if ... contains only integer and/or float objects.
Otherwise, the return will be double precision.