the coords after applying the transformation. If coords was nx3, nx3 is returned, otherwise nx4.
Arguments
coords
nx3 (cartesian) or nx4 (homogeneous) numerical matrix, the input coordinates. If nx4, left as is for homogeneous notation, if nx3 (cartesian) a 1 will be appended as the 4th position.
mtx
a 4x4 numerical transformation matrix
as_mat
logical, whether to force the output coords into a matrix (even if the input was a vector/a single coordinate triple).