Draw 3D boxes at all given coordinates using rgl, analogous to spheres3d. Constructs the coordinates for triangles making up the boxes, then uses triangles3d to render them.
list of `fs.coloredvoxels` instances, invisible. The function is called for the side effect of visualizing the data, and usually you can ignore the return value.
Arguments
centers
numerical matrix with 3 columns. Each column represents the x, y, z coordinates of a center at which to create a cube.
r
numerical vector or scalar, the cube edge length. This is the length of the axis-parallel edges of the cube. The vector must have length 1 (same edge length for all cubes), or the length must be identical to the number of rows in parameter `centers`.
voxelcol
vector of rgb color strings for the individual voxels. Its length must be identical to nrow(centers) if given.
do_show
logical, whether to visualize the result in the current rgl scene
...
material properties, passed to triangles3d. Example: color = "#0000ff", lit=FALSE.