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new("undirectedEdge", ...)
which admit short-hands of the form u(...)
..Data
:"vector"
storing strictly positive numbers that refer to a given "vertexSet"
object"edge"
, directly.
Class "integer"
, from data part.
Class "vector"
, by class "integer"
.
Class "numeric"
, by class "integer"
.signature(.Object = "undirectedEdge")
:
constructs an undirected edge from a vector of strictly positive integerssignature(object = "undirectedEdge")
:
displays an undirected edge as numbers joined by linessignature(object = "undirectedEdge",code="vertexSet")
:
displays an undirected edge as names joined by linessignature(x = "undirectedEdge", y = "undirectedEdge")
:
x and y are the same undirected edge if they are the same set of numberssignature(x = "undirectedEdge")
: extracts an undirected edgesignature(from = "vector", to = "undirectedEdge")
: constructs an undirected edge from vector inputsignature(from = "directedEdge", to = "undirectedEdge")
: makes a directed edge undirectedsignature(x="undirectedEdge")
: gets the maximum numeric identifier of an undirected edgesignature(object = "undirectedEdge",src="vertexSet",dst="vertexSet")
:
recodes an undirected edge by making its numbers refer to another "vertexSet"
objectedge-class
,
directedEdge-class
,
edgeList-class
and
u
.