feTurbulence(baseFrequency = 0, numOctaves = 1,
seed = 1, stitchTiles = FALSE,
type = c("turbulence", "fractalNoise"), ...)numOctaves parameter for the noise function.stitchTiles is FALSE, no attempt it made to
achieve smooth transitions at the border of tiles which contain a
turbulence function. Sometimes the result will show clear
discontinuities at the tile borders.If <
fe.fe.turbulence object.filterEffect, fe.