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grip (version 0.1.2)

vicsek_surface_helpers: Weighted Vicsek surface helpers

Description

Convenience wrappers around recursive.mask.grid.surface.*() using the connected \(3 \times 3\) axial-cross mask: center plus the four cardinal neighbors. This produces a mesh-derived fractal family with strong bottlenecks while remaining orthogonally connected at every level.

Usage

vicsek.surface.embedding(
  level = 2,
  surface = c("saddle", "paraboloid", "ripple"),
  amplitude = 0.75,
  freq_u = 1,
  freq_v = 1,
  x_scale = 1,
  y_scale = 1
)

vicsek.surface.graph( level = 2, surface = c("saddle", "paraboloid", "ripple"), amplitude = 0.75, freq_u = 1, freq_v = 1, x_scale = 1, y_scale = 1, normalize = c("median", "mean", "none") )

Value

vicsek.surface.embedding() returns an n x 3 numeric matrix with columns x, y, and z, where n = 5^level.

vicsek.surface.graph() returns the same components as recursive.mask.grid.surface.graph(), with family set to "vicsek" and a family-specific class and label.

Arguments

level

Recursion depth. Must be at least 1.

surface

Surface family used for the lift. One of "saddle", "paraboloid", or "ripple".

amplitude

Finite numeric amplitude controlling the non-flat displacement.

freq_u

Positive ripple frequency in the horizontal parameter direction. Used only when surface = "ripple".

freq_v

Positive ripple frequency in the vertical parameter direction. Used only when surface = "ripple".

x_scale

Positive horizontal scaling of the parameter domain.

y_scale

Positive vertical scaling of the parameter domain.

normalize

Normalization applied to the induced edge lengths. One of "median", "mean", or "none".

Details

`vicsek.surface.embedding()` returns the 3D coordinates of the occupied cells in the same vertex order as edges.vicsek(). `vicsek.surface.graph()` returns a reusable weighted-graph bundle for the named Vicsek family.