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gtexture (version 1.0.0)

max_prob: Maximum Probability Metric for a GLCM

Description

Calculate the maximum probability feature or metric for a gray-level co-occurrence matrix. For definition and application, see Lofstedt et al. (2019) tools:::Rd_expr_doi("10.1371/journal.pone.0212110").

Usage

max_prob(x, ...)

# S3 method for default max_prob(x, ...)

# S3 method for matrix max_prob(x, ...)

# S3 method for FitLandDF max_prob(x, nlevels, ...)

Value

double

Arguments

x

gray-level co-occurrence matrix

...

additional parameters

nlevels

desired number of discrete gray levels

Examples

Run this code
## calculate maximum probability of arbitrary GLCM
# define arbitrary GLCM
x <- matrix(1:16, nrow = 4)

# normalize
n_x <- normalize_glcm(x)

# calculate maximum probability
max_prob(n_x)

## calculate maximum probability of arbitrary fitness landscape
# create fitness landscape using FitLandDF object
vals <- runif(64)
vals <- array(vals, dim = rep(4, 3))
my_landscape <- fitscape::FitLandDF(vals)

# calculate maximum probability of fitness landscape, assuming 2 discrete gray levels
max_prob(my_landscape, nlevels = 2)

## confirm value of maximum probability for fitness landscape
# extract normalized GLCM from fitness landscape
my_glcm <- get_comatrix(my_landscape, discrete = equal_discrete(2))

# calculate maximum probability of extracted GLCM
max_prob(my_glcm)  # should match value of above max_prob function call

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