# NOT RUN {
##---- Should be DIRECTLY executable !! ----
##-- ==> Define data, use random,
##-- or do help(data=index) for the standard data sets.
## The function is currently defined as
function(numattable1,playerseats1, b3, b7){
## First, for everyone who's in, evaluate their hands.
qual1 = rep(0,numattable1)
inmuch1 = rep(0,numattable1)
for(i in c(1:numattable1)){
if(b7$i1[i] > .5) {
qual1[i] = handeval(c(b3$brdnum1[1:5],b3$plnum1[i,1:2]),
c(b3$brdsuit1[1:5],b3$plsuit1[i,1:2]))
}
inmuch1[i] = sum(b7$rb[i,])
}
z1 = order(unique(inmuch1[inmuch1 > 0.5]))
difbets = sum(unique(inmuch1[inmuch1 > 0.5])>0) ## How many unique betting amounts.
pot1 = b7$p1
chips1 = b7$c1
prevamount1 = 0
for(j in c(1:difbets)){
amount1 = unique(inmuch1[inmuch1 > 0.5])[z1[j]] ## Start with the least amount
n1 = sum(inmuch1 >= amount1) ## How many bet at least that much.
pl1 = c(1:numattable1)[inmuch1 >= amount1] ## Who bet at least that much
# winner1 = pl1[order(qual1[pl1],decreasing=T)[1]]
winner1 = pl1[c(1:n1)[qual1[pl1]==max(qual1[pl1])]]
## Who has best hand (may be vector, if ties)
more1 = amount1 - prevamount1
for(k in winner1) chips1[k] = chips1[k] + round(n1*more1/length(winner1))
pot1 = pot1 - n1*more1
prevamount1 = amount1
}
chips1
} ## end of calcwin1
# }
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