# degree.sequence.game

From igraph v0.1.2
by Gabor Csardi

##### Generate random graphs with a given degree sequence

It is often useful to create a graph with given vertex
degrees. This is exactly what `degree.sequence.game`

does.

- Keywords
- graphs

##### Usage

`degree.sequence.game(out.deg, in.deg = numeric(0), method = "simple", ...)`

##### Arguments

- out.deg
- Numeric vector, the sequence of degrees (for undirected
graphs) or out-degrees (for directed graphs). For undirected graphs
its sum should be even. For directed graphs its sum should be the same
as the sum of
`in.deg`

. - in.deg
- For directed graph, the in-degree sequence.
- method
- Character, the method for generating the graph. Right
now only
simple is implemented. - ...
- Additional arguments, these are used as graph attributes.

##### Details

The

##### Value

- The new graph object.

##### See Also

`erdos.renyi.game`

, `barabasi.game`

,
`simplify`

to get rid of the multiple and/or loops edges.

##### Examples

```
g <- degree.sequence.game(rep(2,100))
degree(g)
g2 <- degree.sequence.game(1:10, 10:1)
degree(g2, mode="out")
degree(g2, mode="in")
```

*Documentation reproduced from package igraph, version 0.1.2, License: GPL version 2 or later (June, 1991)*

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