Generate a random graph based on the distance of random
point on a unit square
Usage
grg.game(nodes, radius, torus=FALSE)
Arguments
nodes
The number of vertices in the graph.
radius
The radius within which the vertices will be connected
by an edge.
torus
Logical constant, whether to use a torus instead of a
square.
Value
A graph object.
Details
First a number of points are dropped on a unit square, these points
correspond to the vertices of the graph to create. Two points will be
connected with an undirected edge if they are closer to each other in
Euclidean norm than a given radius. If the torus argument is
TRUE then a unit area torus is used instead of a square.