igraph (version 0.5.5-2)

aging.prefatt.game: Generate an evolving random graph with preferential attachment and aging

Description

This function creates a random graph by simulating its evolution. Each time a new vertex is added it creates a number of links to old vertices and the probability that an old vertex is cited depends on its in-degree (preferential attachment) and age.

Usage

aging.prefatt.game (n, pa.exp, aging.exp, m = NULL, aging.bin = 300,
     out.dist = NULL, out.seq = NULL, out.pref = FALSE,
     directed = TRUE, zero.deg.appeal = 1, zero.age.appeal = 0,
     deg.coef = 1, age.coef = 1, time.window = NULL)

Arguments

n
The number of vertices in the graph.
pa.exp
The preferantial attachment exponent, see the details below.
aging.exp
The exponent of the aging, usually a non-positive number, see details below.
m
The number of edges each new vertex creates (except the very first vertex). This argument is used only if both the out.dist and out.seq arguments are NULL.
aging.bin
The number of bins to use for measuring the age of vertices, see details below.
out.dist
The discrete distribution to generate the number of edges to add in each time step if out.seq is NULL. See details below.
out.seq
The number of edges to add in each time step, a vector containing as many elements as the number of vertices. See details below.
out.pref
Logical constant, whether to include edges not initiated by the vertex as a basis of preferential attachment. See details below.
directed
Logical constant, whether to generate a directed graph. See details below.
zero.deg.appeal
The degree-dependent part of the attractiveness of the vertices with no adjacent edges. See also details below.
zero.age.appeal
The age-dependent part of the attrativeness of the vertices with age zero. It is usually zero, see details below.
deg.coef
The coefficient of the degree-dependent attractiveness. See details below.
age.coef
The coefficient of the age-dependent part of the attractiveness. See details below.
time.window
Integer constant, if NULL only adjacent added in the last time.windows time steps are counted as a basis of the preferential attachment. See also details below.

Value

  • A new graph.

concept

  • Preferential attachment
  • Aging of vertices
  • Random graph model

Details

This is a discrete time step model of a growing graph. We start with a network containing a single vertex (and no edges) in the first time step. Then in each time step (starting with the second) a new vertex is added and it initiates a number of edges to the old vertices in the network. The probability that an old vertex is connected to is proportional to $$P[i] \sim (c\cdot k_i^\alpha+a)(d\cdot l_i^\beta+b)\cdot$$

Here $k_i$ is the in-degree of vertex $i$ in the current time step and $l_i$ is the age of vertex $i$. The age is simply defined as the number of time steps passed since the vertex is added, with the extension that vertex age is divided to be in aging.bin bins.

$c$, $\alpha$, $a$, $d$, $\beta$ and $b$ are parameters and they can be set via the following arguments: pa.exp ($\alpha$, mandatory argument), aging.exp ($\beta$, mandatory argument), zero.deg.appeal ($a$, optional, the default value is 1), zero.age.appeal ($b$, optional, the default is 0), deg.coef ($c$, optional, the default is 1), and age.coef ($d$, optional, the default is 1).

The number of edges initiated in each time step is governed by the m, out.seq and out.pref parameters. If out.seq is given then it is interpreted as a vector giving the number of edges to be added in each time step. It should be of length n (the number of vertices), and its first element will be ignored. If out.seq is not given (or NULL) and out.dist is given then it will be used as a discrete probability distribution to generate the number of edges. Its first element gives the probability that zero edges are added at a time step, the second element is the probability that one edge is added, etc. (out.seq should contain non-negative numbers, but if they don't sum up to 1, they will be normalized to sum up to 1. This behavior is similar to the prob argument of the sample command.)

By default a directed graph is generated, but it directed is set to FALSE then an undirected is created. Even if an undirected graph is generaed $k_i$ denotes only the adjacent edges not initiated by the vertex itself except if out.pref is set to TRUE.

If the time.window argument is given (and not NULL) then $k_i$ means only the adjacent edges added in the previous time.window time steps.

This function might generate graphs with multiple edges.

See Also

barabasi.game, erdos.renyi.game

Examples

Run this code
# The maximum degree for graph with different aging exponents
g1 <- aging.prefatt.game(10000, pa.exp=1, aging.exp=0, aging.bin=1000)
g2 <- aging.prefatt.game(10000, pa.exp=1, aging.exp=-1,   aging.bin=1000)
g3 <- aging.prefatt.game(10000, pa.exp=1, aging.exp=-3,   aging.bin=1000)
max(degree(g1))
max(degree(g2))
max(degree(g3))

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