Place vertices on a sphere, approximately uniformly, in the order of their vertex ids.
layout_on_sphere(graph)on_sphere(...)
The input graph.
Passed to layout_on_sphere.
A numeric matrix with three columns, and one row for each vertex.
layout_on_sphere places the vertices (approximately) uniformly on the
surface of a sphere, this is thus a 3d layout. It is not clear however what
“uniformly on a sphere” means.
If you want to order the vertices differently, then permute them using the
permute function.
Other graph layouts: add_layout_,
  component_wise,
  layout_as_bipartite,
  layout_as_star,
  layout_as_tree,
  layout_in_circle,
  layout_nicely,
  layout_on_grid,
  layout_randomly,
  layout_with_dh,
  layout_with_fr,
  layout_with_gem,
  layout_with_graphopt,
  layout_with_kk,
  layout_with_lgl,
  layout_with_mds,
  layout_with_sugiyama,
  layout_, merge_coords,
  norm_coords, normalize