The localization algorithms used in this package can search for sound sources
over areas with arbitrary size and with arbitrary resolution. However, speed
can sometimes be slow. Generally speaking, the speed of localization
calculations correlates directly with the number of grid cells to be
searched. Speed can therefore be increased by searching a smaller area
(i.e. by reducing the margin, increasing zMin, or decreasing zMax),
or by searching with a coarser grain (i.e. by increasing the resolution).
The final list defining the search map includes three arrays containing
x, y and z coordinates of
each grid cell, as well as the resolution and range of values in the x,
y and z directions. This list is passed to other functions for localization.