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Place blocks of a single type (specified by id) in the cuboid with opposite corners at the positions (x0, y0, z0) and (x1, y1, z1).
id
setBlocks(x0, y0, z0, x1, y1, z1, id)
A numeric value giving the starting north / south position of the cuboid.
A numeric value giving the starting height of the cuboid.
A numeric value giving the starting east / west position of the cuboid.
A numeric value giving the north / south position of the opposite corner of the cuboid.
A numeric value giving the ending height of the opposite corner of the cuboid.
A numeric value giving the ending east / west position of the opposite corner of the cuboid.
A numeric or character string with the ID of a Minecraft item (specify either name or id, not both)
name
None.
# NOT RUN { mc_connect() ice <- find_item(name = "Ice") h <- getHeight(0,0) setBlocks(0, h, 0, 1, h + 3, 2, id = ice$id) # } # NOT RUN { # }
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