OPC function will identify the
orientations of mesh faces and assign them to patches. It must be
performed prior to using the OPC3d function.OPC3d(OPC_Output_Object, fieldofview = 0, legend = TRUE, colors = hsv(h =
(seq(10, 290, 35)/360), s = 0.8, v = 0.9))OPC functionpar3d changing the
field of view in dregrees of the resulting rgl windowOPC function. The
function returns a colored shade3d of the mesh so that patches can be visually
inspected. Future versions will include the option to black out patches not
included in the orientation patch count.fieldofview is set to a default of 0, which is an isometric projection. Increasing it
alters the degree of parallax in the perspective view, up to a maximum of 179
degrees.
colors will support any vector of 8 colors, in any coloration scheme. Default
draws from the HSV color space to evenly space color information, however user
can supply a list of RGB values, character strings, or integers in place.