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rayshader (version 0.13.2)

Create Maps and Visualize Data in 2D and 3D

Description

Uses a combination of raytracing and multiple hill shading methods to produce 2D and 3D data visualizations and maps. Includes water detection and layering functions, programmable color palette generation, several built-in textures for hill shading, 2D and 3D plotting options, a built-in path tracer, 'Wavefront' OBJ file export, and the ability to save 3D visualizations to a 3D printable format.

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Version

Install

install.packages('rayshader')

Monthly Downloads

2,450

Version

0.13.2

License

GPL-3

Issues

Pull Requests

Stars

Forks

Maintainer

Tyler Morgan-Wall

Last Published

December 18th, 2019

Functions in rayshader (0.13.2)

make_lines

make_lines
get_ids_with_labels

Get IDs with Labels
make_shadow

make_shadow
save_png

Save PNG
save_obj

Save OBJ
raster_to_matrix

Raster to Matrix
ray_shade

Calculate Raytraced Shadow Map
make_water

make_water
make_vignette_overlay

Make Vignette Overlay
height_shade

Calculate Terrain Color Map
%>%

re-export magrittr pipe operator
lamb_shade

Calculate Lambert Shading Map
plot_3d

Plot 3D
make_base

make_base
fliplr

Flip Left-Right
flipud

Flip Up-Down
calculate_normal

Calculate Normal
render_movie

Render Movie
render_label

Render Label
plot_gg

Transform ggplot2 objects into 3D
rot_to_euler

Rotation Matrix to Euler Angle Transform
save_3dprint

Save 3D Print
plot_map

Plot Map
make_waterlines

make_waterlines
render_depth

Render Depth of Field
montereybay

Monterey Bay combined topographic and bathymetric elevation matrix.
render_camera

Render Camera
translate_shape_string

translate_shape_string
sphere_shade

Calculate Surface Color Map
render_snapshot

Render Snapshot of 3D Visualization
render_highquality

Render High Quality
render_water

Render Water Layer
reduce_matrix_size

Reduce Matrix Size
detect_water

Detect water
add_water

Add Water
drawkeyfunction_lines

drawkeyfunction lines
add_shadow

Add Shadow
add_overlay

Add Overlay
drawkeyfunction_points

drawkeyfunction points
create_texture

Create Texture
add_padding

add_padding
ambient_shade

Calculate Ambient Occlusion Map