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rgl (version 0.93.1098)

writeWebGL: Write scene to HTML.

Description

Writes the current scene to a collection of files that contain WebGL code to reproduce it in a browser.

Usage

writeWebGL(dir = "webGL", filename = file.path(dir, "index.html"), 
           template = system.file(file.path("WebGL", "template.html"), package = "rgl"),
           prefix = "",
           snapshot = TRUE, font = "Arial", width, height)

Arguments

dir
Where to write the files.
filename
The filename to use for the main file.
template
The template web page to which to write the Javascript for the scene. See Details below.
prefix
An optional prefix to use on global identifiers in the scene; use different prefixes for different scenes displayed on the same web page. If not blank, it should be a legal identifier in Javascript and HTML.
snapshot
Whether to include a snapshot of the scene, to be displayed in browsers that don't support WebGL.
font
The font to use for text.
width, height
The (optional) width and height in pixels of the image to display. If omitted, the par3d("windowRect") dimensions will be used.

Value

  • The filename is returned.

Details

This function writes out a web page containing Javascript that reconstructs the scene in WebGL. Use the template argument to give the filename of a web page that is to contain the code for the new scene. It should contain a single line containing paste("%", prefix, "WebGL%"), e.g. %WebGL% with the default empty prefix. That line will be replaced by the Javascript and other code necessary to reproduce the current scene. The template may also contain the string "%rglVersion%" which will be replaced with the current rgl version number. To put more than one scene into a web page, use different values of prefix for each. The prefix will be used in identifiers in both Javascript and HTML, so it is safest to start with a letter and only use alphanumeric characters. WebGL is a fairly new technology for displaying 3D scenes in browsers. Most current browsers support it to some extent, though it may not be enabled by default; see http://get.webgl.org for details. A major exception currently is Microsoft's Internet Explorer, though plugins are available. Currently writeWebGL has a number of known limitations, some of which will be gradually eliminated as development progresses:
  • The bounding box decorations are fixed; labels do not move as they do withinR.
  • User-defined mouse controls are not supported.
  • No automatic movement (e.g. rotation viaspin3d) is supported.
  • Missing values are not handled properly.
  • Polygons will only be rendered as filled; there is no support in WebGL for wireframe or point rendering.
  • WebGL browsers generally do not support more than 65535 vertices per object.writeWebGLwill print a warning if this limit is exceeded, but it is up to the user to break his scene into smaller objects. (And 65535 vertices may not be small enough!)

References

http://www.webgl.org

See Also

scene3d saves a copy of a scene to an R variable; writePLY, writeOBJ and writeSTL write the scene to a file in various other formats.

Examples

Run this code
plot3d(rnorm(100), rnorm(100), rnorm(100), type="s", col="red")
# This writes a copy into temporary directory 'webGL', and then displays it
browseURL(paste("file://", writeWebGL(dir=file.path(tempdir(), "webGL"), 
          width=500), sep=""))

Run the code above in your browser using DataLab