Set up Background
Set the aspect ratios of the current plot
Check for an open rgl window.
Interpolator for par3d parameters
Convert between rgl user and window coordinates
Add normal vectors to objects so they render more smoothly.
3D visualization device system
Surface plots
Generate extrusion mesh
User callbacks on mouse events
Play animation of rgl scene
Internal rgl functions and data
3D Mesh objects
Write Wavefront OBJ format files; read simple ones
Extract pixel information from window
Create cylindrical or "tube" plots.
add primitive set shape
Generic 3D interface
Saves the current scene to a variable, and displays such variables.
Report default use of null device.
Create and plot a list of shapes
3D Scatterplot
Set up Bounding Box decoration
Plot a function of two variables
Switch to select mode, and return the mouse position selected.
Generic Appearance setup
generic subdivision surface method
The Gram-Schmidt algorithm
Set the observer location.
add height-field surface shape
Set or Query RGL Parameters
3D visualization device system
Set up multiple figure layouts in rgl.
Get information about shapes
Hook functions to use with knitr Add a grid to a 3D plot
add light source
add sphere set shape
Write Stanford PLY format files
Integrating rgl
with Sweave
Create, select or modify a subscene.
add text
add planes
Write scene to HTML.
Draw a 2D plot on a rectangle in a 3D scene.
Draw boxes, axes and other text outside the data
Assign focus to an RGL window
Select points from a scene
scene management
Identify points in plot.
Set WebGL scene properties based on the age of components
of objects.
add primitive set shape
Create a function to spin a scene at a fixed rate
Lines intersecting the bounding box
export screenshot
Read and write STL (stereolithography) format files
Select a rectangle in an RGL scene
Get information on subscenes
Make an ellipsoid
Write HTML/Javascript code to control a WebGL display.
Set up viewpoint
Use base graphics for RGL background
Work with homogeneous coordinates
export screenshot
Triangulate a two-dimensional polygon.
Create a solid of rotation from a two-dimensional curve.
Triangulate and draw a polygon in three dimensions.
add height-field surface shape
add sprite set shape
Write HTML/Javascript code to control a WebGL display.