Get the random number generator and seed used to generate an object.
Usage
getRNG(e=NULL)
# S3 method for default
getRNG(e=NULL)
Arguments
e
an object generated by simulation (which stored the RNG
information).
Value
The random seed and other random number generation information
used to generate the object.
Details
Extract the RNG information used to generate the object. If e
is NULL then getRNG returns the RNG setting, as
returned by setRNG(). Otherwise,
the default method assumes the object is a list and the RNG information
is in the element rng or noise\$rng.