Plays an audio file or a numeric vector. This is a simple wrapper for the
functionality provided by play
playme(sound, samplingRate = 16000)
a vector of numbers on any scale or a path to a .wav file
sampling rate (only needed if sound is a vector)
# NOT RUN {
# playme('~/myfile.wav')
f0_Hz = 440
sound = sin(2 * pi * f0_Hz * (1:16000) / 16000)
# playme(sound, 16000)
# in case of errors, look into tuneR::play()
# }
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