A colour map is a mechanism for associating colours with data.
  It can be regarded as a function, mapping data to colours.  The command colourmap creates an object representing
  a colour map, which can then be used to control the plot commands
  in the spatstat package. It can also be used to compute the
  colour assigned to any data value. 
  The argument col specifies the colours to which
  data values will be mapped. It should be a character vector
  whose entries can be interpreted as colours.
  Exactly one of the arguments inputs and breaks
  must be specified by name.
  If inputs is given, then it should be a vector or factor,
  of the same length as col. The entries of inputs can be
  any atomic type (e.g. numeric, logical, character, complex) or factor
  values. The resulting colour map associates the value inputs[i]
  with the colour col[i].
  If breaks is given, then it determines intervals
  of the real number line
  which are mapped to each colour. It should be a numeric vector,
  of length at least 2, with entries that are in increasing order.
  Infinite values are allowed. Any number in the range
  between breaks[i] and breaks[i+1] will be mapped to the
  colour col[i]. 
  The result is an object of class "colourmap". 
  There are print and plot methods for this class.
  Some plot commands in the spatstat package accept an object
  of this class as a specification of the colour map.
  The result is also a function f which can be used to compute
  the colour assigned to any data value. 
  That is, f(x) returns the character value of the colour assigned
  to x. This also works for vectors of data values.