This function computes a set of quadrature weights
for a given pattern of points
(typically comprising both ``data'' and `dummy'' points).
See quad.object for an explanation of quadrature
weights and quadrature schemes.
The weights are computed by the ``counting weights'' rule
based on a regular grid of rectangular tiles.
First X and (optionally) window are converted into a
point pattern object. Then the bounding rectangle of the window of
the point pattern is
divided into a regular ntile[1] * ntile[2] grid of rectangular tiles.
The weight attached to a point of X is the area of the tile
in which it lies, divided by the number of points of X lying in
that tile.
For non-rectangular windows the tile areas are currently calculated
by approximating the window as a binary mask. The accuracy of this
approximation is controlled by npix, which becomes
the argument dimyx of as.mask.