This command applies a Gaussian blur to the pixel image x.
Smooth.im is a method for the generic Smooth
  for pixel images. It is currently identical to blur,
  apart from the name of the first argument.
  
The blurring kernel is the isotropic Gaussian kernel with standard
  deviation sigma, or the anisotropic Gaussian kernel with
  variance-covariance matrix varcov.
  The arguments sigma and varcov are incompatible.
  Also sigma may be a vector of length 2 giving the
  standard deviations of two independent Gaussian coordinates,
  thus equivalent to varcov = diag(sigma^2).
If the pixel values of x include some NA values
  (meaning that the image domain does not completely fill
  the rectangular frame) then these NA values are first reset to zero.
The algorithm then computes the convolution \(x \ast G\)
  of the (zero-padded) pixel
  image \(x\) with the specified Gaussian kernel \(G\).
  
If normalise=FALSE, then this convolution \(x\ast G\)
  is returned.
  If normalise=TRUE, then the convolution \(x \ast G\)
  is normalised by
  dividing it by the convolution \(w \ast G\) of the image
  domain w
  with the same Gaussian kernel. Normalisation ensures that the result
  can be interpreted as a weighted average of input pixel values,
  without edge effects due to the shape of the domain.
If bleed=FALSE, then pixel values outside the original image
  domain are set to NA. Thus the output is a pixel image with the
  same domain as the input. If bleed=TRUE, then no such
  alteration is performed, and the result is a pixel image defined
  everywhere in the rectangular frame containing the input image.
  
Computation is performed using the Fast Fourier Transform.