character giving the name of the object to save.
If NULL a dialogue asks for a name.
object
object to save.
parent
object specifying the parent GUI object to center the message box.
suggest
character string for a suggested name for the object to save/re-name.
env
environment in wich to save and search for existing objects.
remove
character string for a named object to remove (e.g. the original object if re-naming).
debug
logical indicating printing debug information.
Value
logical TRUE if object was saved FALSE if not.
Details
Saves an object with the given name in the specified environment
if it does not exist. If the object exist a message box ask if the object
should be overwritten. The function can also be used to re-name if 'name'
is not provided (NULL). The 'suggest' provides a suggested name for the
object to re-name.